design and technology
Design and technology is a practical and valuable subject. It allows both children and young adults to actively contribute to the creative wellbeing of themselves and others, whilst engaging in a culture of innovation and visionary design. These skills not only benefit the individual but contribute to the wider society and community around them, growing one’s own self confidence and developing a wider sense of understanding and compassion through creativity. Creativity teaches us how to take risks and in turn become more resourceful, innovative, enterprising and capable. Students develop a critical understanding of the impact of design and technology on daily life and the wider world.
Key Stage 3
Through a variety of creative and practical activities, scholars are taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of domestic and local contexts.
Scholars experience working with a range of materials including; woods, metals, plastics, CAD and CAM and graphical communication techniques. Through the completion of projects such as; introduction to food, resistant materials and graphics – their work provides opportunities to explore the design process through to completion of a final product.
We build on knowledge from year 7, to further extend scholars understanding and application in a range of contexts through developing a specification to inform the creation of an appealing product, whilst responding to a variety of situations to generate creative ideas.
Scholars continue to develop the skills they have acquired in key stage 3 to approach contexts which include a wide variety of settings. Projects are set within a range of disciplines which include;
- healthy eating and nutrition in food
- resistant materials
- graphics - leading to connecting design to business skills in marketing their products.
Key Stage 4
In year 10, scholars will have completed the majority of theory topics and practical skills to ensure that they are prepared for non exam assessment.
Scholars will explore a range of practical skills, understanding processes and materials and have the ability to communicate their idea through a range of technical mediums.
Drawing, presentation and communication techniques. Materials properties (Wood) in manufacture of pencil box.
USB Live Edge Lamp
Designing for a client & CAD/CAM
Smart Materials project
Thermo chromatic design task
Mechanical toy project
Designing and manufacturing and mechanical toy.
These project culminate in the completion of theory topics and practical skills to endure that student are prepared for NEA.
Scholars complete the non-exam assessment and develop confidence in the theoretical examination aspects of the course.
The non-exam assessment will contribute towards 50% of the students overall mark.
This consists of a working prototype and a concise portfolio of approximately 20 pages of A3 paper.
Scholars' work consists of an investigation into a contextual challenge, generating design ideas, creating a final design solution, developing a manufacturing specification, production of a final prototype and evaluation.
AO1: Identify, investigate and outline design possibilities to address needs and wants.
AO2: Design and make prototypes that are fit for purpose.
AO3: Analyse and evaluate: design decisions and outcomes, including for prototypes made by themselves and others and wider issues in design and technology.
AO4: Demonstrate and apply knowledge and understanding of: technical principles, designing and making principles.